Making solid progress towards our goal – a third of the way through at the end of our first week on Kickstarter!
Campaigns traditionally slow down during the second and third weeks, so we’ve made an alteration to open up some more of the discounted early-bird tiers. General consensus says that we were a bit shy on them at the start, so hopefully we’ll right that wrong! Existing backers who did miss out on that opportunity *can* lower their current pledge. We’ve been updating regularly on the page – our latest one explains how language works in Tangiers.
First of all, a big THANK YOU to everyone who has contributed or supported us in any way. Made really good progress in the first few days! Hampered slightly by technical problems from Kickstarter, but hitting our target is still well within our reach.
We’ve posted a two part overview of Tangiers development to date:
Tangiers is coming to Kickstarter! We’ve been hard at work laying the ground for our fundraising campaign, and hope you’ll all join us in helping Tangiers get made. We’ll be starting the fundraiser on Wednesday, 17th of July – 2 days time! If you’ve been following us, you’ll likely already know what we’re aiming to achieve with Tangiers. If not – stay on board! Each week of the campaign, we’ll be posting videos showcasing the different aspects of gameplay- starting with the more conventional stealth but later going on to show off the weirder, experimental aspects of Tangiers.
We’ll be posting an early link to the page and the first gameplay talk-through tomorrow – there’s a few tweaks I need to sort out in the meantime.